Senior Game Designer (Free2Play)

Porto Alegre, State of Rio Grande do Sul, Brazil expand job description ↓

Description

Aquiris is searching for an unique talent to join the Porto Alegre team. You will work on Looney Tunes World of Mayhem, a game launched in partnership with Scopely. We are searching for a professional committed to the quality of the product, with experience in game development, a deep understanding of F2P model, system, gameplay mechanics, and has demonstrated experience balancing F2P strategy games.

If you have these skills, come join our team!

Responsibilities:

  • Structure and maintain game configurations and spreadsheets.
  • Work together with the product team as well as programmers, designers and artists to define, plan and iterate on game mechanics that aim to leverage business goals.
  • Fine tune and balance gameplay systems and economy based in player behavior data and evolution of the game's competitive environment.
  • Document and refine mechanical concepts and product requirements.
  • Write technical documents that effectively convey the objective of a mechanic or configuration to the other members of the team, both internal and external.
  • Drive the design team's excellence through excellence in performance and quality.
  • Contribute to the LiveOps in a dynamic and living game already in the market. Take design decisions backed up by metrics analyzed in the game.
  • A genuine interest in F2P and mobile games, as well as the wider world of gaming

Requirements

  • A minimum of 7 years as a game designer, and proven success working on a mobile F2P game, preferably from operating a live game.
  • Familiarity with RPG/Character Collection F2P games.
  • Fluent in English, both written and spoken.
  • Extraordinary skills in writing documents in English.
  • Ability to quickly and efficiently express gameplay concepts.
  • Deep knowledge of data structuring and spreadsheet operations.
  • Knowledge of script languages and ability to create advanced behaviors applied to the game's mechanics.
  • Strong verbal, written and visual communication skills.
  • Able to work in multidisciplinary teams
  • Able to challenge established concepts and bring innovative solutions
  • Proficiency with Unity3D and Git are great pluses.
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